New: Jotting notes on Teresa Torres' GC Summit 2009 Lecture "GC Transparency"

[A few months back, I went to the 2009 GC Summit, where Game Control people exchange philosophy, anecdotes, and techniques. I didn't take notes then. I retain things better when I take notes. So this morning I watched the video of Teresa Torres' lecture. And I'm jotting notes here. When I'm noting my own thoughts vs jotting notes on what Teresa said, [my thoughts are in square editorial-ish brackets]]

GC Transparency

[So... my best chance of getting into the Muppet Movie Game is convincing all other potential teams that they won't like the game? Say, did I ever mention some of the conversation between Mystic Fish and Orange Snood when we were going through the scrabble puzzles in No More Secrets? Yeah, we were talking about game philosophy. The Orange Snood folks were saying "This game has been pretty interesting. That's a real problem. When we run a game, we try to run a really boring game. Like, capture the essence of non-interestingness, you know?"... What's that? You're not buying it? OK, never mind.]

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Posted 2009-05-10