If you've played through the 2-Tone Game and emerged, thinking Wow, that was strange; I wonder how it turned out that way?—you're in luck. At long last, some rambly essays about how the game came to be, how it was received, and why I stared fixedly at a window in the Stonestown mall for a couple of minutes while muttering to myself.
Source code? Yeah, sure, there's source code, nerd.
How did I choose things to write about? The topics are based on questions that people asked me. If there's something you want to know that's not covered, you know what to do.
Go read 2-Tone Game notes GC notes.