Graphics Environment: 1 Graphics Road Map

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Graphics is a big topic. It has many applications and thus many ways to apply it. If you will be writing graphics-intensive programs, you'll probably end up reading everything in these chapters. Chances are, however, that you'll only need to learn a few things about the graphics system.

This section is for those people who would like to skip around the GEOS imaging system. It contains an outline of the chapter as well as a list of definitions for terms that will be used throughout.


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