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A few of the usual puzzle-huntists played SCRAP's 1000 Treasure Hunters today; I was one of them. (SCRAP is the organization behind the Real Escape game.) We had a lot of fun! As is usual for SCRAP-ish game, there was cool art and clever puzzles. Unusually, they didn't want to lock us in a room or tie us up; between puzzles, we got to wander around Japantown, which was in the midst of a J-POP festival. Thus, we were able to do some walking between puzzles; also to stop at a couple of food trucks, concentrating on the essentials.

We also ran into a bunch of people. Most of them were friends of my teammates, who I didn't know. But we did see Nikolai of Mastermind Hunts, who'd assembled a team from frequent Mastermindists.

Other teams were arguably essential: One puzzle required noticing something subtle. We weren't so good at noticing it: we'd sat down, spread out all of our stuff, and were looking through it frantically. A few other teams came up: they were all stuck on the same thing. We all ended up working on that puzzle together; thus, when we actually figured it out, a horde of a few dozen folks all descended upon that site's monitors.

This hunt helped to keep things fun for the monitors by requiring teams to do things: One puzzle's answer was COMPLIMENT, but to get credit for the puzzle, you had to pay the site monitor a compliment. To get credit for the LAUGH answer, you had to tell the site monitor a joke. This seemed like a good way to keep site monitors happy even if they weren't especially into puzzlehunting.

Tags: puzzlehunts

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