You must enjoy this St Louis travelog, aka how I traveled to DASH4. And it's also my report on DASH4 itself. Remember when I micro-blogged about tornado warning sirens? I wasn't kidding.
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While I was in St Louis to volunteer for DASH, I did some shoe-leather investigation in search of potential puzzlehunters.
I had a lot of fun helping at DASH... but we only had two teams this year. Those folks had only found out about DASH because
I happened to know Prof Bryan Clair, who passed along word to some SLU faculty and students.
Us organizers had tried some other publicity things, but they hadn't borne fruit.
So I tried wandering around a couple of other St Louis school campuses in search of recreational math clubs and such. This isn't necessarily a smart way to go about finding potential puzzlehunters, but it's what I thought of.
MU-StL has a Math/CS department with some kind of Math Club. In my wanderings, I didn't see much sign of it or find someone to talk to. If I found the departmental office (which, depending on what sign you read is in room 303 or 311), then there was a lady in it who was on the phone the whole time I was wandering the halls. One room in their area had a sign out front labeled 'Math Club / "ACM"' Why was ACM in quotes? I don't know. So if I wanted to track down a math club in MU-StL, I'd start by calling up the math department on the phone. I dunno how useful it'd be, but it's at least as useful as wandering around lost on campus.
Wandering around lost the fifth floor of WUStL's Lapota hall (an engineering building) was more promising. I saw signs for events organized by ACM. And a big ACM banner hangs over a lounge area; so the ACM seems capable of organizing gatherings and such. Looking up the WUStL branch of the ACM on the internets, we can see they are sufficiently puzzle-y to have their own puzzle trail, in which I failed to solve so much as the first puzzle but let's not hold that against them. (Am I supposed to recognize an ASCII cow saying "phizzbuzz" from somewhere? I've heard of fizzbuzz. I know about a dogcow that says "moof". But that's as close as I get.)
I found the WUStL math department office and asked the nice student behind the desk if there was a local organization who was into "recreational math, puzzles, that sort of thing." He said that sounded like the Math Club, who was faculty-sponsored (or something) by this guy, Professor Chi.
After I told Prof. Clair of my investigations, he pointed out, "You could have just asked me; we St Louis math people talk to each other about stuff from time to time." So of course, that would be an important question for anyone you do manage to get interested: who else should I tell?
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Thunder, lightning, tornado warning sirens, golf-ball-sized hail, rain... most adventurous DASH ever!
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Because the dream of the 80s is also alive at Paine Memorial High School, here's a write-up of the Doctor When Game, a pretty amazing weekend-long puzzle-hunt time-travel-story game a bunch of folks played in a few weeks back.
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Just read @jfagone's @wired article about The World Henchmen Organization Game. (It's available on Kindle as part of the magazine.) Fun stuff!
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I still dream of playing with your team for the WarTron game and then writing about it. If you're up for that, please let me know. Ideally, let me know before application day (just a few weeks away!) so I can help you to get in :-)
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Thanks to a Snoutcast interview, I learned of the existence of This Is Not A Game, a non-fiction book about Alternative Reality Games by Dave Szulborski (not to be confused with the novel This is Not a Game by Walter Jon Williams). It starts out slow—the first quarter of the book careful defintions and academic categorizing when all you had to say was "Y'know, like I Love Bees"—but once that's out of the way, there's some good stuff. You know you're in for a good time when you reach chapter 7 when you see it's all going to be about The Beast. Szulborski has been a player and a Game Control for these games. He writes about things that happened and how the influenced what happened next. ARGers, like players+customers everywhere, don't know what they want. They say they want realism, but they react better if new content comes out on a regular schedule and if there are puzzles and... And these things make it challenging to write an ARG.
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So as Team Mystic Fish sat down at the finale of the role-playing-intense The Game earlier today, someone seated behind us cracked a joke: "Oh, you're sitting in the front row. So you inherit our duty: If [any character attempts a twist ending here], it's up to you to jump up and stop them. Just pile on." Except... Uhm, I didn't realize it was a joke. It seemed like a fun bit of direction from Game Control.
So, uhm, there was an attempt at a twist ending, I hopped up, lumbered over and stopped it. So, uhm, I kind of messed up the game's planned ending. It wasn't until later when I was talking to Erik Stuart of Game Control that I found out for sure I wasn't following GC's plan... though I'd started to suspect it when that character actor looked so surprised...
Sorry about that.
(It got me to thinking about the finale to Jejune Institute: infiltrators who kept waiting for the signal to act. What if their instructions had been: "It's not necessarily up to you to act, but if you're in the front row then yeah, it's you." Would they have risen up?)
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It's a summary of world history, presented as a timeline. It's a few hunded pages. The rows are years. The columns are different, uhm, sectors of culture: art, science, etc. I hear tell that this is a translation of a German work called Kulturfahrplan. OK. Man, I forgot I had this. It's huge! It weighs a lot more than wikipedia. And there's this time travel themed The Game coming up soon. So now I gotta decide: does this bulky book go in the backpack, go in the van, or stay in the apartment?
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Team Sharkbait was there! Well, they played the session before us. Rock on, Team Sharkbait.
The toughest thing I did all night was give up a spot on the team with people I knew. Leading up to the game, I'd been insufferable: "Hey, guys we should get there early so that we're sure to be on the same team." But getting there early didn't help. The organizers assigned people to tables. Of the five BANGists in attendance... four went to one table and I went to another. In hindsight what I should have done is wandered over to the table with the four BANGists. There were also two non-BANGists there. I could have asked the two extras if one of them would trade seats with me. It turns out that they knew people at the table I'd been assigned to, so they might have gone for it. But I didn't do that: instead, I looked around the room for clues. Dumb, dumb, dumb.
In theory, it's nice to meet new people. But... this was basically solving puzzles. There was no van ride filled with idle chatter in between. Sitting around a table with puzzles, not so much idle chatter. So I learned that Trish is surprisingly good at [redacted] puzzles, solving one in seconds that had confused me and another guy for minutes. And I learned that J.J. was good at Ahas. Yeah, somehow I don't really feel I got to know them very well.
The puzzles were nice! An hour-long puzzlehunt feels different from other kinds. It's more of a sprint. If you're playing at SF's New People gallery, the room's not really air-conditioned; one of the guys on my team was overheated. It made me glad that so many of our local events are outside in the open air.
That's the spoiler-free advice I can give: I wish I'd tried to trade seats with someone; and I'm glad I wasn't dressed too warm.
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Is [some of] your team hoping to head to Portland for The WarTron Game?
If so, I'd like to tag along as an "embedded reporter". I.e., I'd
play the game with y'all and write it up afterwards. Folks are curious about
how other teams operate; I'm curious too, and like to write about that stuff.
(No, I haven't seen any huge variations in how teams do things.
But folks seem interested in the little variations anyhow.)
Two teams have let me do this
embedded-reporting thing so far,
Continental Breakfast and
The Smoking GNU. I do this when there are two The Games in one
year, playing the first game with Mystic Fish, my regular team, and one game
embedded with another team.
(Though that means the project's been on hiatus since 2008. When I first
came up with this idea, I thought I'd be writing a bunch of these because
of course there are going to
be multiple overnight games each year... Uhm, anyhow.)
I'd sure like to do it again, maybe this time with your team.
So if you're willing to let other folks see how your team operates, I'd
sure like to tag along. And maybe when you told your team, "Hey there's
a game coming up..." they were all Yeah! and then you continued
"...in Portland." and half of them were still Yeah! but the
other half started to look down at the ground and mumble about their
dislike of airports; maybe you're looking for a spare puzzly person to
fill an empty slot. I'd sure like to hear from you.
You might even be glad to have me along as a player.
I'm not the world's best puzzler, but I'm no slouch.
(On the other hand, if it doesn't feel like many of your team's "regulars"
will play, then I'm not so interested. Folks want to read
about how Team Such-and-such plays; they're not so interested in how
Two Players from Team Such-and-Such Plus One Player Each From a Smattering
of Other Teams play. Or at least I don't hear anyone conjecturing about that
at GC Summit conversations or whatever. Anyhow, figure if three of your
regulars are playing, then I'm interested. But if it's just two of you...
then I sympathize with you as you scramble to assemble a team, but... sorry.)
Interested? Drop me a line at
web+comment@lahosken.san-francisco.ca.us. I'd love to hear from you. (No, I'm not just looking to get out of town because of the earthquakes. C'mon.)
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Nice writeup of Shinteki Disneyland in Wired http://www.wired.com/gamelife/2012/02/shinteki-disneyland/
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Someone solved the 2-Tone Game meta yesterday, ~6 months since the previous time someone solved it. Hmm, just a few days after I mailed the Real Escape Game info-line to say "You should play this game while you're in town." Could be a coincidence, of course. Could be.
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Who else wants to play @realegame? It's ~1.5 hours long with about an hour of team puzzling in SF Japantown. They're running a few sessions, so you can choose when you want to play. Most of those sessions overlap with the first running of the Dr When game, but not the ones the Friday evening before (Mar 23rd @ 6pm, 9pm). It might be fun to try to pack those sessions with local Gamists (and maybe even out-of-towners in town for Dr When).
I'm not 100% sure that Friday night is the best idea, though. Getting into SF on a Friday night's not so easy—folks who live on the peninsula or the East Bay might not think the drive is worth it for just one hour's puzzling; folks who aren't playing Dr When's first weekend might prefer to play this Real Escape Game during the weekend proper. I dunno. What do you think?
official web site, video which gives flavor of event
(Thanks to @gfilpus for the pointer!)
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It's more young adult puzzlehunt fiction, so you won't impress your grown-up friends for having read this. But it was fun! A group of friends at a NYC catholic school team up to solve a long-forgotten birthday treasure hunt. They take the hunt kind of slowly—they'd figure something out and then wait until the next morning to follow up on it. But that's what happens when you have the clues from a decades-past treasure hunt. "Oh, we can't go into that church now, it's closed for the night." It was cool to see how the characters worked together to solve the puzzles.
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Remember how last year I had a blast in NYC helping run DASH there? I'm doing something similar this year, but this time St Louis. Once again, I put myself into the hands of fate and said I'll volunteer someplace, who'll take me? (Actually, I ruled out places I'd traveled to in the past few years, which turned out to be a lot of DASH locations.)
I recommend it. It was an excuse to travel. I met some fun folks I otherwise wouldn't have. I learned about Manhattan's Dastardly Manhattan puzzle geocaches. (Oh, sure, now you've heard of them because the Dastardly folks got interviewed on Snoutcast. But I'm the one who told the Snoutcasters "Hey you should interview these freaks," and I wouldn't have known to recommend that if I hadn't met them. So there.) No, I bet you don't have to leave the location in the hands of fate; I bet if you want to volunteer in a particular place then you could just ask 'em. Yeah, yeah, traveling to play is fun, too. And if you really want to stick around the bay area to play, I'll still respect you. Someone's got to stick around to play this thing here. I'm just saying that I had a great time and I'm doing it again and you might like it.
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It's more puzzle-hunt young adult fiction by Jody Feldman. You remember how I liked her Gollywhopper Games book, aside from the magical realism parts? This book has a school that's also somehow the headquarters of a secret society of everyone from St Louis who's ever done anything cool and they arrange fundraisers for the school that the kids all love and... And there were some puzzly bits, but man I had a really hard time getting
past the unbelievable-premise bits. It might have helped if this book's game was team-oriented; Feldman's shown she can write about that pretty well. As it is, our protagonist has friends, but he must ditch them for the most part when he's puzzle-hunting.
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The MIT Hunt had an amazing recursive puzzle. @Prestemon blogged his solve so you can experience the majesty without having to bust your own personal brain for eight hours. (Well, as I post this, he hadn't posted a completed solve yet. But maybe by the time you see this.) (The Mystery Hunt, of course had many many awesome puzzles. I'm just mentioning this one because the next time someone asks me what I mean by "recursion" in a puzzle, I'm trotting this one out as the $&#*ing epitome.)
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Todd Etter: best day job ever?
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It's young adult fiction answering the question: What would happen if there was a puzzle hunt in a toy warehouse that was magical like Charlie's Chocolate Factory? On the one hand I wanted to read this book because, oh hey, puzzle hunt, yay! On the other hand, I'm not really a fan of magical toy factories. I didn't like Charlie and the Chocolate Factory, OK? There, I said it. I like my real stuff real; I like my magical stuff in a more magical world with dragons and stuff. So on the one hand, we have some interesting characters running around and solving puzzles. And these puzzles have great physical components that would be awesome... except if you're a boring stick-in-the-mud like me who's helped run games. Because then you cluck your tongue and say "Oh, that would break, you couldn't really make a puzzle like that." It's too bad I let my anti-magical grumpiness distract me; this book's got a lot of good stuff going on. The characters are interesting, and their interactions with each other are also interesting. The puzzles are fun. And there are some familiar moments: solving one stage of a puzzle, having some idea of what you're looking for next, stumbling around some area, looking for... something but you're not really sure where you're supposed to look or am I going to have to search this whole building or...? Good stuff.
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I went to SFMOMA today to play their ArtGameLab games that I mentioned a couple of days ago.
Though I only actually played the Bedcannon Game, a fun scavenger hunt in the permanent gallery plus a hide-in-plain-sight installation and a pretty darned cool thing at the end that dispenses a prize. Android programmers may get excited at one point. It was an excuse to move through the museum with focus and purpose. (Though I didn't make the same mistake that I did at the Brooklyn Museum Game. After playing this game, I took time to wander around the museum in a relaxed museum-browsing way, not in a blindered gaming way. And at the end, I found Waldo! Which just goes to show something.)
Super Going also had some material in the ArtGameLab. It was cool, but didn't seem like as much fun as the online version of their game. So if I was first encountering them at SFMOMA, I might have been excited. But since I've already had a chance to try it out, I thought "A museum ain't such a great place to be creative" and moved on. (When I wrote about Super Going before, it probably sounded bleak and empty. But it's not! I took on one of the "dares". And though I don't know other people on the service, there's a community there. And someone awarded me some points, I leveled up, I had the whole gamified thing going on there for a bit. Which can be satisfying.)
There was one activity that just seemed like a stinker and two that seemed more fun to read about than to participate in. Of those, one was a sort of Art Jargon bingo by Sudhu Temari and Benjamin Carpenter. But you couldn't just mark squares if you heard someone using an art jargon term. You had to carry out a sort of mime gesture for that piece of jargon. The other was a kind of Interpretive Text Mad Libs. That might have been fun if I'd come to the museum with someone else. But as it was, I would have been filling in the Mad Lib while being able to see what I was filling in. That seemed like cheating; worse, it seemed like it would lead to something not-funny.
Anyhow, I recommend the Bedcannon game; and if the other games sound promising to you, then you might like them, too.
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By the time you finished playing the World Henchmen Organization game a couple of months back, most of the mysteries had been wrapped up. Which supervillain betrayed Big Boss. Who was Big Boss? Can the world be saved by anagramming? But not everything got tied up so neatly. In case you were still wondering "Hey, what did Team Bloody GoldFish Meat talk about in the van between puzzles?" now's your chance to find out: go read My Hench Life. Read it before your friends do. I was too lazy to revise it. So if you read it now and spot errors before anyone else points them out to me, you'll have a great opportunity to make fun of me.
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Link: thelatitude
The Nonchalance website (GC behind Jejune Institute) updated recently The Jejune Institute is now CLOSED. Our adventures concluded in 2011 with hidden episodes IV and V. For information on our ne...
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Just got back from the Mystic Fish interview with the folks from the Trenchwood Institute. Glad we weren't following Team Lowkey. It looked like they had some kind of art/science thing going on that ...
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Puzzle Hunts are Everywhere, and worth documenting if you ship them to Seattle or something
I'm catching up (caught up now) on Snoutcasts, and just listened to the BANG 28 Debrief. You might wonder: what information was in the BANG 28 puzzle playbook? Folks kept raving about it (and about t...
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Puzzle Hunts are Everywhere and/or Everywhen, and I bet I prefer Everywhen
Catching up on Snoutcasts, I just listened to the SNAP 8 Debrief. SNAP 8 was a "rerun" of BANG 28. (Surprisingly, it was run by the same folks who ran WHO. I think there's some kind of karmic balance...
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a few WHO game photos
Seeing as how it usually takes me approximately forever to write up a game, maybe I shouldn't wait to post these WHO game photos. ...
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Back from WHO
Back home from The World Henchmen Organization Game. It was awesome fun! And now: sleep. ...
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Intercoastal Altercations: team login, UI, play flow
You might recall that for the Two-Tone game I wanted a good way for teams to log in, but didn't get it right. (Moral of that story: Don't assume that only the captain will want to log in; therefore, ...
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Books Report: The Puzzling World of Winston Breen, The Potato Chip Puzzles
The Potato Chip Puzzles is a puzzlehunt novel. You might want to read The Puzzling World of Winston Breen first, since The Potato Chip Puzzles is its sequel. Both of these books have some crime mixed...
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Puzzle Hunts are Everywhere, and can become your landmarks
This week's Snoutcast is a conversation with Rich Bragg about traveling to play in puzzlehunts. Rich talks about the feeling he gets when playing a game in an unfamiliar city: it's as if the city was...
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Puzzle Hunts were everywhere, even the Magic Mountain area at Coyote Point park
I went for a walk partway down the peninsula this morning. At one point, I realized I was walking past the Coyote Point playground, the one with the big castle-themed play structure. This site was th...
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You don't understand. I coulda had class. ...
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Puzzle Hunts are Everywhere, even Bainbridge Island
MS Intern Game got written up in Inside Bainbridge ...
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SFMoMA wants game-ish installation proposals http://www.mesart.com/forum/viewtopic.php?t=1151&sid=b7daa4852154c4c7ffce75f2d1b2d2b3 via @avantgame ...
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Puzzle Hunts are Everywhere, even Morgan Hill
Hey Seattle puzzle people: don't click the link in this blog post. I'm talking about a BANG, but some SNAPpish folks are talking about re-running this event in Seattle. Actually, you know what? Don't...
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List of Puzzlehunt Team Names
I threw together a list of puzzlehunt team names, gathering names from a bunch of old game signup sheets and results pages. I didn't try to "combine" clusters like { Burninators, The Burninators...
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Jotting Notes on GC Summit 2011 Panel: My First Game
The 2011 GC Summit tried something new, albeit something that's worked out well at conventions you've heard of: a panel discussion. So I looked at the video and jotted notes on GC Summit 2011 Panel D...
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There was finally an entry puzzle on The Master Theorem simple enough such that even I could solve it. I kinda wish that had happened before DASH3, where I met one of the Master Theorem guys. Because...
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Puzzle Hunts are Everywhere, including NYC, NYC, NYC, and NYC
Happy 4th of July! It's USA Independence Day, a good day for us Americans to set aside our customary humility and exult in what makes our country great. So it's a good day to remember that not all th...
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Jotting Notes on Allen Cohn GC Summit 2011 Presentation: Doctor When
It's Allen Cohn in a video of his presentation at GC Summit 2011 about the upcoming Doctor When Game. Click that link to see the video and/or read these here notes. Wei-Hwa's advancing the slides t...
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Puzzle Hunts are Everywhere, even the new Online Journalism
Sweet article by Sara Faith Alterman in the Bold Italic with awesome illustrations by juan leguizamon about the local puzzle hunt scene. No wonder a bunch of people suddenly showed up at the 2-Tone G...
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Jotting Notes on Sean Gugler GC Summit 2011 Presentation: Puzzle Design Case Study
Sean Gugler talked at the 2011 GC summit about the Hogwarts Magic Mirror puzzle (which was awesome). (You should watch the video instead of just reading these notes. Much of the talk is about art, d...
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Jotting Notes on Larry Hosken GC Summit 2011 Presentation: 2-Tone Game as an Overnight Game, Sorta
It's Larry Hosken talking about time and the 2-Tone Game. My goodness, what a handsome and debonair speaker. They should have this guy back every year. And how cool is it that he was wearing a "Hec...
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Jotting Notes on Curtis Chen GC Summit 2011 Presentation: Everything I know about Running the Game, I Learned Trom Running The Game
Curtis Chen of Team Snout talked about stuff he's figured out from running the game. Specifically, he talked at the recent GC Summit and if you follow that link you can see the video. But here's the ...
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Puzzle Hunts are Everywhere, including water-related places in the SF Bay Area
I was sooooo sure that the Shinteki Aquarius Remix water-themed puzzly treasure hunt game thingy would send us to the Pulgas Water Temple. I remember a few years ago, back when I started playing thes...
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Jotting Notes on Bill Jonesi GC Summit 2011 Presentation: Rallye School
It's a talk by Bill Jonesi about Road Rallys, especially about the local varieties favored by The Rallye Club. This was a good talk. Going into it, I thought "road rally" just meant time+distance r...
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USPS-mailed some puzzle printouts to a hotel so that (I hope) some out-of-towners in town for Shinteki can use them to play 2-Tone on Friday without having to slow down to print stuff out at a Kinko...
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Non-spoilery Shinteki Aquarius report: Bliss. ...
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DASH3 NYC Photos
Buddhists would say that I should live in the now, but jetlag says otherwise. I'm sleepy as if I were three hours in the future. But I guess I'm awake enough to cull and crop some photos and then sho...
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Puzzle Hunts are Everywhere, even San Francisco
I saw an interesting flyer on 9th Avenue today. I haven't done much with it, so it might not turn out to be as interesting as I hope it is. And I early on encountered an instruction which prevents me...
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My Ubuntu box auto-updated a bunch of packages with names like "libavcodec" and "ffmpega". Hey those got mentioned on all those troubleshooting pages with which I totally failed to use Pitivi edit a ...
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I'm trying to figure out if I'm set up to shoot and edit simple home videos. This Linux distro comes with a video editor called "Pitivi". As near as I can tell, that name is short for "I piti the foo...
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Thank you, individuals from Blood & Bones and Team Longshots. ...
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Book Report: The Art of Game Design
The Art of Game Design is pretty awesome. This book is about design. In theory, it's about game design. But if you're designing something for humans, this book contains plenty of wisdom. I think thi...
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Someone visited my website searching teh internets for [playdash oxford]. No pressure, folks. ...
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Zine Report: EPS 99
If you're looking for something serious, go look at earthquakes. Today's zine report is pretty frivolous. It's a publication of the Elsewhere Philatelic Society. Their twitter feed said it was avai...
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Puzzle Hunts are Everywhere, even the greater Seattle Area
I'm reading about the World Henchmen Organization The Game coming up, and I realize part of the reason I'm excited is that I still have that lasso from the Justice Unlimited Game. You remember, the ...
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Puzzle Hunts are Everywhen, even the so-called "Stupid Hours"
A coupla weeks back, I gave a talk at the 2011 GC Summit. (Many thanks to Shinteki and Snout for organizing!) My talk was about time and the 2-Tone Game. E.g., at what time of day did teams mostly p...
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2-Tone Game: What do you want to know?
Suppose I gave a short talk on the 2-Tone Game at the upcoming GC Summit. What would you want to hear about? Yeah, I wrote designer's notes, but those are hard to slog through. Yeah, the Snoutcast fo...
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I Dare you to Travel to DASH
DASH is a puzzle hunt that's held in several cities. Last year, Deb, one of the bay area organizers, flew to NYC where GC was short-handed. She had fun, got to know some puzzle freaks, and she knew ...
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Salvaged from Facebook: More on Observing Playtesters
A while back, I posted a plea for Game Control folks to offer up insights on how they Observe Playtesters. That got some interesting replies scattered around the internets. It also got some replies...
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Jotting Notes on John Owens' 2010 GC Summit Talk "Metas I Have Known"
Jotting down some notes from John Owens' talk about Metapuzzles at GC Summit 2010. I sometimes think that people think too much about metapuzzles... but on the other hand, just last week I was helpi...
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Jotting Notes on Dan Egnor's 2010 GC Summit Talk "Computer Tools for Puzzle Creation+Solving"
Jotting notes about another Game Control Summit 2010 talk: Dan Egnor on Computer Tools for Puzzle Creation and Solving. When I saw the talk live, I didn't follow it all, and got distracted from the ...
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Thinking about Puzzle Hunt Answer Systems, Unlock Codes
The goal of the Universal Longshots Scoring System is: A team's score should consider hints and time spent on puzzles; it should not consider the time between puzzles. You can agree or diagree that ...
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Jotting Notes on Scott Blomquist's 2010 GC Summit Talk: Confidence and Acceleration in Puzzle Theory
I'm jotting notes about another Game Control Summit 2010 talk: Scott Blomquist talks about Puzzle Theory, conceptual thinking about puzzle design. (Yeah, he talked about puzzle theory in 2009, too.)...
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Jotting Notes on Debbie Goldstein's 2010 GC Summit Talk "DASH 1: One Game, Eight Cities"
I just watched the video of Debbie Goldstein's 2010 GC Summit talk about the first DASH game. It was pretty cool to see Debbie talk. If you want to know how someone can be nice enough and energetic...
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Ghost Patrol BA'NG: some photos and a line chart
I posted some notes about Ghost Patrol BA'NG, mostly some photos from one of the puzzle-construction parties. I attended two puzzle-construction parties. (But during the second one, I didn't work mu...
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Question for GCs: Observing Playtesters
The latest episode of Snoutcast is about location scouting for games. But my brain got ahold of one little twist in the conversation, and then drifted off to a little incident and then... Like, when...
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Puzzle Hunts are Everywhere, even Bvrlingame
Behold, it is a handful of photos from BANG23. You notice how I'm carefully staying ambiguous about whether there's a full writeup coming anytime soon? Let's see how long it takes me to finish writi...
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Jotting Notes on Ian Tullis' 2010 GC Summit Talk "Reflections on Puzzling"
In this talk, Ian Tullis talks about puzzle design; in general and in the puzzlehunt style. He talks about what makes puzzles interesting in general; and the weird areas that the puzzlehunt communit...
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Book Report: This is not a Game
It's a thriller/mystery, so you wouldn't expect me to like it. But the main characters are Game Control for some big Alternate Reality Games a la I Like Bees. So along the way, there are diverting m...
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Fear and Loathing in Alternate Reality
Warning: this blog rant contains a mild spoiler for act two of the Games of Nonchalance a.k.a. "The Elsewhere Public Works Agency". It won't spoil any "puzzle": what makes the situation so dreadful...
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"And they look at the puzzle and they say 'Oh that's so hard; I could never do that'"
SnoutCast #25: "Puzzled Pint #1 Debrief" (around minutes 17-19 or so) talks about folks who say "I could never do one of those puzzle-hunt things; the puzzles are too hard." And if you're a BANG enth...
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Puzzle Hunts are Everywhere, even Justin Herman Plaza and SoMa
The Shinteki folks say that they're not keeping Decathlon 6 under wraps anymore, so now I can reveal more photos on the Mystic Fish vs Decathlon 6 page, along with a couple of photos from t...
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Link: Snoutcast
If you're wondering What is this mysterious "conversation" for which Larry felt he needed to come up with "talking points" ahead of time? the truth can now be revealed: it was a Snoutcast interview. ...
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Puzzle Hunts are Everywhere, even Hypothetical Magazine Articles
This afternoon, I talked with a couple of people about puzzly treasure-hunt game thingies. Now this conversation was kind of important, so I'd planned for it. I'd sketched out some talking points....
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Paranoia is Everywhere You See It, even just South of Market
When Debbie talked about why she wasn't that enthused about continuing with the Games of Nonchalance, she described her experience as "creepy". And there's plenty of creepiness going on. A few weeks...
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Puzzle Hunts are Everywhere, albeit one less place
Corby sent me mail yesterday: some of the environmental data for the 2-Tone Game went away. I was already planning to take today as a vacation day, so now I had a morning activity. Confirm that the...
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Puzzle Hunts^W^W LARPs are Everywhere, Even the Transbay Terminal
Girts noticed something Nonchalant-Game-ish to do this evening in San Francisco. There was a nicely-done stroll. (It was fun! I'm glad I went! I still don't want to do Nonchalant-ish things that don...
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Puzzle Hunts are Everywhere, and yet you can be in the wrong place
Yesterday after work, I stood on a painted rectangle of sidewalk for about 45 minutes. I did this for what turned out to be no good reason. I thought that somebody was going to call me on a payphone...
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Puzzle Hunts are Everywhere, Even the Prelinger Library
So I finally visited the Prelinger Library, after having heard about it for months. The front door was locked. I wasn't expecting that. But it made sense: the Prelinger Library shares space with o...
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Puzzle Hunts are Everywhere, Even ****where (and more than usual today)
I [think I] finished off another episode of that Jejune Institute San Francisco persistent treasure-huntish ARG thingy. I guess I should call it Games of Nonchalance. Advertising posters went up re...
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Shinteki Decathlon Photos
Behold some photos from Shinteki Decathlon 6. I played last weekend, volunteered this weekend. It was pretty awesome. I got to see some places in San Francisco I hadn't visited before. Speaking o...
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Puzzle Hunts are Everywhere, Decaying
You remember how I wrote that Blood and Bones behaved particularly classily on a spaceship-sized climbing structure? That climbing structure is gone now, it's just a big sandpit at the bottom of som...
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Puzzle Hunts are Everywhere, but the Edges are Fuzzy
On my way to Saturday's excellent Shinteki Decathlon game, I swung by a few places to take care of a few things. E.g., I stopped to take an unhurried look at that worn-down Jejune sticker I'd spotte...
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The One with the Hats
Yes, I am behind on writing up games and such. And I really hope I get around to writing something more about DASH2 than one photo. But wow, what a photo. ...
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Puzzle Hunts are Everywhere, Sharing Space
After the playtest on Saturday, we walked and talked with Debbie. We talked about the Jejune Institute, which Debbie and Sunshine had played; the rest of us had not. I'd seen mention of Jejune on C...
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Puzzle Hunts are Everywhere, like Lindy Hop
Yesterday, Debbie Goldstein was at a playtest and so was I. And thus I got to hear a little about her trip to New York City. Debbie is, as near as I can tell, the force of cajolery behind the DASH ...
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Puzzle Hunts are Everywhere, Even Places that are Gone
This is another spoiler-free (I think) post about the 2-Tone Game. Things change. Cities are things. Therefore, cities change. Last weekend, I was in the neighborhood of a puzzle site, a puzzle f...
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McSweeney's is running a riddly hunt. There's real treasure at the end. Doesn't sound like my kind of thing, but maybe it sounds like your kind of thing. ...
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Book Report: Pervasive Games (Theory and Design)
Several months ago, I ran into a little post from a blog called "Pervasive Games". The blog post was interesting, so I wrote a little blog post about that, as one does. But I didn't really notice th...
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2-Tone Game: Pacing
Yar wrote some email talking about the 2-Tone Game. One of my answers got pretty long. I guess eventually it should find its way into a game write-up. But it won't if I lose it in my old mail queu...
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Link: Blue Door Puzzle Trail
I ego-surfed for mentions of the 2 Tone Game, and found one: a post on an ARG (Alternate Reality Gaming) forum. (Thanks for that!) The poster there called the 2 Tone Game a "puzzle trail". Apparen...
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Puzzle Hunts Are Everywhere, even in Brent Holman's Memories (but not so much in writeups)
Veteran gamist Brent Holman Facebook-replied to my post yesterday about recaps, the internet, and memetic monoculture. His post deserves a wider audience than my Facebook friends, so I'm posting it ...
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Puzzle Hunts are Everywhere, with no hidden niches
There was this conversation at the GC Summit. Brent Holman of Shinteki/the Scoobies said something. It troubles me. Maybe it shouldn't but... We were talking about making these puzzle-hunty games...
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Puzzle Hunts are Everywhere, Even Disneyland
Excerpt from the bottom of Matt Haughey's Disneyland travelog Another highlight of the trip was using the Wishing Stars iPhone app in the park. It's basically a photo and clue-driven scavenger hunt ...
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Puzzle Hunts are Everywhere, even Rashomon Gate
The BANG 25 Writeup Addendum over at Puzzalot gets into a tricky aspect of team puzzle-solving: figuring out who had which insight. It's a hard problem; I've given up on it myself. If Player A tell...
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Puzzle Hunts are Everywhere, Even det kravmärkta molekylärgrönaprogrammet
It's a wonderful time to be alive. Of course, I'm referring to widespread automatic translation, the magic which allows me to find out about Swedish puzzle-hunt-like activities, like, say, a team bu...
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Puzzle Hunts are Everywhere simultaneously
I posted some notes on DASH #1. There's a photo. This would be a good time for me to mention: "playdash". (My DASH photo is not as cool as the photo of Jack o Lanterns including one with a hi...
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Puzzle Hunts are Everywhere, even Stanford
I uploaded a few photos from BANG 25.Labels: photo, puzzlehunts, site...
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Tiny Update: finally posted zombie chess puzzle layout photo
Finally posted a photo of the Zombie Chess board layout to the directory of Zombie BANG photos. Why yes, that did take a while.Labels: photo, puzzlehunts...
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Jotting Notes on Red Byer's GC Summit 2009 Talk "Run More Games"
OK, jotting some notes about Red Byer's GC Summit 2009 talk "Run More Games". Yes, the talk was months ago; my notes are not timely. Oh, before I even start, I should link to Red's own notes about ...
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Puzzle Hunts are Everywhere, Even Marx Meadow, Hawk Hill, and other places around the San Francisco Bay Area
Against all odds, I wrote about Shinteki Decathlon 5. I played the first weekend; the second weekend I volunteered. Thus, there's a pile of semi-related stuff in that write-up. It's mostly ab...
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Link: Bang XXVI
The web page for BANG XXVI gives my browser window a hard time, but it's announcing a SNAP simulcast, and that's a good thing to know about.Labels: link, puzzlehunts...
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Puzzle Hunts are Everywhere, Even Russia, Estonia, Kazakhstan, Moldova, and Ukraine
According to an article linked from the Pervasive Games blog, Dozor is a Russian team-based game that sounds Game-like. You'd think I'd be glad to hear about it. Except I'm not so glad. Because--why...
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Puzzle Hunts are Everywhere, Even Brevard County, Florida
Brevard County Florida was already cool what with Cape Canaveral and all. But it's even cooler now: they have Midnight Madness Brevard. It's pretty The Game-like, but different. The activities are...
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Puzzle Hunts are Everywhere, Even in the News
Alert reader Mahlen spotted this article at SFGate, an essay by Dave Blum of Dr Clue: ..."The Amazing Race" definitely has boosted interest in treasure hunts, but that sort of competition and dysfu...
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Jotting Notes on the Ghost Patrol talk at GC Summit 2009
[I went to the GC Summit 2009, at which various folks talked about how they run The Game. I didn't take notes then, figuring I could watch the video later. So now I'm watching the video, specificall...
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Puzzle Hunts are Everywhere, which helps explain how we kept showing up at clue sites
Behold my notes from the excellent BANG XX. Yes, that game was a while ago. Hey, if I publish the notes for BANG 20 before BANG 21 starts, that's not late, right? What's that you say? Something a...
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Non-Spoilery Shinteki Report
Yay! That was awesome!Labels: awesome, puzzlehunts...
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Jotting notes on Teresa Torres' GC Summit 2009 Lecture "GC Transparency"
[A few months back, I went to the 2009 GC Summit, where Game Control people exchange philosophy, anecdotes, and techniques. I didn't take notes then. I retain things better when I take notes. So t...
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Jotting Notes on DeeAnn Soles GC Summit 2009 Presentation: Being GC
[DeeAnn Sole of Team Snout spoke at the GC Summit 2009. You remember when I volunteered on the Hogwart's Game, I followed around this one lady who, operationally, had the whole game in her head? The...
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Puzzle Hunts are Everywhere, even Tampa
A few years back, I pointed out a multi-day Game shaping up in New Zealand with a bionic theme. That game never came together. But all was not lost! Eagle-eyed Justin Graham got word: The GC for tha...
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Puzzlehunts are Everywhere, even my Parents' House
Yeah, I should really work on a write-up about BANG XX. But today I hung out with family. My cousin Nancy, her husband, and her son came over to my parents' place for a visit, staying last night &a...
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Puzzle Hunts are Everywhere, even appearing simultaneously in Redmond and Palo Alto
Behold, it is notes from Microsoft Puzzle Hunt 1[23]. I volunteered at the bay area simulcast. I took a couple of crappy cameraphone photos of the playtest. I dressed up as the angel of death and ot...
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Puzzle Hunts are Everywhere, even scattered around San Francisco
I typed up some notes on BATH 4 DIchotomY. Like some notes about things I worried about that turned out not to be problems. And things I didn't worry about that turned out to be problems. And, at l...
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Link: XXX, Poison Picnic Puzzlehunts
I'm not cool enough to attend SXSW, but when folks there twitter about attending a puzzlehunt lecture, I pay attention. A lecture about puzzlehunts, forsooth. Apparently, a couple of folks put togeth...
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Link: McGuffin GC post
Burninator Corey dug out some notes from being GC on the excellent The McGuffin Game. Some good stuff in there for aspiring GC folks, I bet. Securing a location is a lot like investing: it doesn't...
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Puzzle Hunts are Everywhere, even San Jose
I like The Game. I like the puzzles, but in between puzzles, I like hopping into a van and zipping around, visiting interesting places. Even though... all too often we don't really linger at the in...
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Link: Arising like a Phoenix from a Bathtub
Further evidence of Darcy's ongoing awesomeness: she rescued the contents of the team Taft on a Raft web site. It's back! Including the material from the The Apprentice Zorg game! If you sadly too...
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Ghost Patrol Links, including Photos
Yeah, yeah, you were waiting for the Ghost Patrol results, but me, I was waiting for Wesley's photos. And he posted them: Wes Chan's Ghost Patrol photos. Mostly photos of puzzles and of our team (M...
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Link: Muppet Movie Game Blog
I was was avoiding linking to the Muppet Movie Game Site, but have since figured out that was dumb of me. You might say I avoided linking them due to philisophical differences... but really it was m...
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Ghost Patrol: It was awesome, yes
The Ghost Patrol Game was awesome. You just want to lock the creators up in a basement somewhere and force them to crank out more of these things. Uhm, but that would be wrong. Anyhow, there's a wr...
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BANG 19 (aka SNAP 4 simulcast): Photos, Scoring Data, Puzzles
On game day, I mostly watched over the Zombie Chess Clue. Most of the time there was nobody there. Some of the time, there were plenty of people there and they kept me pretty busy. But a couple of t...
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Puzzle Hunts are Everywhere: Iron Puzzler BANG
BANG 18, the Iron Puzzler BANG was last weekend and it was awesome. The excellent organizers--the Burninators, Coed Astronomy, BootyVicious, Evil Geniuses for a Better Tomorrow, Platonic Solids, and...
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Puzzle Hunts are Everywhere, Including a State of Inebriation
Rich Bragg of Blood and Bones sent me some mail about turning BANG 18 into a drinking game, vis a vis a strategy to avoid being obliged to run a future BANG. ...By the way, re: your blog post, whil...
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Puzzle Hunts are Everywhere: a web-crawling puzzle-hunt robot that didn't work
When the applications for the Ghost Patrol game started appearing, it was pretty humbling. New videos kept showing up on YouTube. The videos... the videos made me glad that my team (Mystic Ghosti) ...
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Link: Ghost Patrol Application from Mystic Ghosti
You won't find the Mystic Ghosti application on YouTube because... it's not a video. We played to our strengths, creating a ghost-capturing cryptic crossword. Where by "we", I mean "not me". My "c...
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Link: BANG Suddenly Looming on Horizon
As one of the bureaucrats of the Bay Area Night Game wiki, I sleepily go through my chores. My feed reader monitors the "recent changes" section of the wiki. When it detects something, I go to the ...
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Site Update: The Smoking GNU: Back to Basics
You are, of course, far too tactful to point out that it took me over two months to write up the wacky fun times playing in the Midnight Madness game with The Smoking GNU. It takes a while to write ...
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Puzzle Hunts were Everywhen, even 1973
Holy #$!) check it out: It's old Game invites to pre-Midnight Madness 1970s Don Luskin et. al puzzle-y Games! And newspaper articles describing those games! It seems like they were pretty heavy on ...
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Puzzle Hunts are Everywhere, even Minneapolis
Remember a while back, I mentioned SF0, a not-really-a-puzzle-hunt dealie, more of a mutual-dare society? Well some folks on SF0 bridged the gap to puzzlehuntdom: they hosted a puzzle hunt in Minnea...
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Site Update: a Pretty Plain Code Cheatsheet
I made a pretty plain code cheatsheet for puzzlehunts. It doesn't have all the codes you want, but it has the biggies and it's not too crowded. PDF is here: http://lahosken.san-francisco.ca.us/friv...
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Site Update: Extended Shinteki Decathlon 4 Kvetchfest
The Shinteki series of games is so awesome that you can remain bitter about a van breakdown for several days afterwards if that van, you know, interfered with... Oh, I'm just going to go sit over her...
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PuzzleHunters.com : Register or be Anti-Social
Behold a lovely forum for discussing puzzle hunts, puzzle magazines, and stranger things. It's new, so there's not much there yet. Scott Blomquist set it up and seeks your frankest feedback. He wri...
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Puzzle Hunts are Everywhere, even Stanford
I enjoyed reading this write-up of a recent Stanford Game. You might, too.Labels: link, puzzlehunts...
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Puzzle Hunts are Everywhere, even San Francisco
I posted some notes on the excellent SF Minigame. There's one photo. Usually I have zero photos or many photos. This time, one. In other news, yesterday The Great Urban Race came to San Francisco...
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Just Three Shinteki Photos
I didn't take any Shinteki photos. That's not quite true. I took a photo of an easel while GC was still setting up. Then Brent put a cover over the easel, like folks weren't supposed to see it so ...
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Puzzle Hunts are Everywhere: Midnight Madness Photos
I went to the Midnight Madness: Back to Basics Game and all I got was a t-shirt, a pencil, a card announcing an upcoming Game, eight photos, and the most challenging adventure of my life.Labels: phot...
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Puzzle Hunts are Everywhere, Even Overhead
This past weekend was the excellent Midnight Madness: Back to Basics Game. I'll post photos soon, a write-up eventually. Yes, yes, I'm slow. But I'll post about one thing now, because it happened ...
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Puzzle Hunts are Everywhere; but so is Problem-Solving
A while back--long enough ago that I'm probably getting details wrong--someone told me how the Scoobies tackle a puzzle. They set the puzzle out where everyone in the team can look at it. They look...
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David Hill on Hypotheses and Blurting
David Hill replied to yesterday's blog post on hypotheses in puzzle-solving. He replied on Facebook, so you probably didn't see it. I'll post his reply here. I have a couple of reasons for wanting...
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Puzzle Hunts are Everywhere: The Elementarizer
Yes, it's another blog post about programming & puzzle-hunts. This one isn't a web crawler. Dr Clue runs team-building puzzle hunts. Alexandra's done some puzzles for them and I've proofread a...
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Puzzle Hunts are Everywhere: Simple Website Monitor
Waiting for the bus, Jonas asked me: "Why did you start beeping during that tech talk?" People at work occasionally start beeping. We're an internet company with many servers. When servers have pro...
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Puzzle Hunts are Everywhere: an elegant Mastermind Crawler
Last time, I wrote about a brute force web crawler. This time, I'm writing about an elegant web crawler. As you would expect from elegant code, I didn't write it. The Pirates BATH game had a pregam...
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Puzzle Hunts are Everywhere: Dim Memories of GC Summit 2008
The lovely Just Passing Through put together a fun & educational event last night: a GC Summit. Folks who had run Games and/or were considering running Games showed up to eat, talk, and watch i...
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Puzzle Hunts are Everywhere: Brute Force Web Quiz Crawler
It's another blog post about how web programming skillz can aid in game-ish activities. A couple of years ago, Team XX-Rated hosted the Paparazzi Game. I was sorry that illness made me miss the gam...
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Embedded Reporter Seeks Team
Is your team playing in the upcoming Back to Basics/Midnight Madness game on April 5? Would you let me play with your team and then write about it afterwards? If so, please get in touch with me (we...
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Puzzle Hunts are Everywhere, Bless Them
Traffic was bad this evening; my commute was long; I emerged from the bus nauseous. That happens when the commute goes too long: stare at the laptop screen too long while on a moving vehicle, don't ...
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Puzzle Hunts are Everywhere, I Get Tired Just Reading About Them
Dave Hill posted his write-up of Hot Springs Midnight Madness 2007, which sounds like it was pretty awesome. These people are outside, at night, in the snow solving puzzles, if I'm interpreting thos...
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Puzzlehunts are Everywhere: Save the Burninators
In case you're wondering why my Facebook Status says "Save the Burninators", I just finished an IM conversation with Ian Tullis. He says that most of the Burninators headed into San Francisco this m...
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Puzzlehunts are Everywhere: At least one Burninator Reported as OK (albeit Tired)
Save the Burninators It looks like they're OK. Tell the rescue party to stand down.Labels: ok, puzzlehunts...
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Site: Seattle Travelog #13
The exciting news lately is that I've had free time and I've been keeping solid food down. Thus, I've finally put together travel notes from my recent Seattle trip. There are some notes from MS Puz...
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Puzzle Hunts are everywhere, even Golden Gate Park
I am back from a 2.5 week trip to the greater Seattle area. I volunteered at the MS Puzzlehunt, which was pretty cool. I guess I'll write something about Seattle soon. But life is still busy. Las...
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Site: Shinteki Decathlon 3 Notes
I was talking with Matt A. at Paul and Anisa's wedding reception yesterday. He said that he read this blog, but he didn't make it all the way through most posts. He's not so interested in book revi...
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Puzzle Hunts are Everywhere, even Richmond
When the Great American Race was going on, several west coast folks were watching various team blogs. I didn't spot Team A2's blog until just now. They've done well in past events, including winnin...
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Puzzle Hunts are Everywhere, but the Go Game Isn't One of Them (Not that it Claims to Be)
This afternoon at work, I snuck into a certain cafeteria. Thus I was there when hordes of interns streamed in for a late lunch. They were late because they'd been at the intern scavenger hunt. I w...
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Book Report: All the Right Enemies
Here is a mini-puzzle from BATH3 (that pirate-themed puzzle hunt from earlier this year): Prepithets Ye seek a four-letter word. Jack Flash _ _ _ _ _ _ _ Bill Cody _ _ _ _ _ ...
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Puzzle Hunts are Everywhere, Including a Route Eerily Similar to BATH3's Route
I finally finished writing up my notes from No More Secrets. You're going to wonder why it took two months to write up something so short. But, you know, the writing isn't the only step. There's a...
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Puzzle Hunts are Everywhere, even Redmond
I was planning to visit the Seattle area this autumn. MS Puzzlehunt 11 is happening around then. Any Microsofties reading this... any suggestions on how I might volunteer as slave labor for the fol...
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Link: writeup of La chasse au tresor de paris
I enjoyed this (English) writeup of a Paris treasure hunt game. Yeah, even though it sounds like it was one of those spot-landmarks-based-on-riddly-descriptions games.Labels: link, puzzlehunts...
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Site: Puzzle Hunts are Everywhere, but no longer Trapped in my Camera
The Debian upgrade is not going well. OK, I kinda lost X Windows. "Where was it when you saw it last?" "On my monitor." "Well, did you look for it there?" "Yeah, it's not there now." Fortunately,...
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Puzzlehunts are Everywhere: even the Googolplex
I just woke up. I thought I was running late for work--it was 9! But it turns out it was 9pm, not 9am. I was most of the way through my morning routine before I noticed it was dark outside. Why i...
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Puzzle Hunts are Everywhere, even the site of buried treasure
I finally figured out how to make some progress on the No More Secrets write-up--I'm sitting at an undisclosed location in the Googleplex, volunteering for the Gooooogol Game. Nothing to do but sit...
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Puzzle Hunts are Everywhere, Even in ur phonez dispatchin ur teamz
I liked the part in Dale's post-Game GC writeup where he talks about programming the phone system. I especially like the part where he mentions that it was cheap to set up for inital development/tes...
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Can I Mooch a Ride from San Francisco to Mars Saturday Morning?
Dear Lazyweb-- I'm volunteering at the Googol Conglomerate tomorrow, i.e., Saturday. I could spend three hours getting there from San Francisco on CalTrain. But I'd much rather mooch a ride with y...
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Site Update: BANG 17 Writeup
I know, you're bored of hearing about BANG 17, and now you're ready to read about No More Secrets. But I'm really slow, so all I have is a BANG 17 write-up. Featuring cameos by Paul of the BANG wi...
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Puzzle Hunts are Everywhere, Even the Courts
Peter Sarrett wrote about that scary mine shaft accident in the Shelby Logan's Run game that happened a few years back. Playing these games, you hope that you won't sleepily run around someplace dan...
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Site Update: More Library Handcarts
Yeah, I know you want a game report. Yesterday was BANG17, which was pretty awesome. Even if the game hadn't been awesome, it would have been a good excuse to hang out for a day with some folks who...
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Site Update: Conversations Before the 2007 GC Summit
Maybe you've already watched the videos of the GC Summit 2007 presentations, where folks talked about how they make The Game fun. I'm sure glad I watched it. I'm a Game newbie and it was pretty eye...
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Puzzle Hunts are Everywhere, Even Sweden
Oh, cool! Raymond Chen posted a comment about rebusrally. At least I guess it was Raymond Chen. Maybe it was just some other Swedish/English speaker, and they wanted to mess with my head.Labels: p...
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Pirate-themed Puzzle Hunts are Everywhere, even the Castro
Even if it didn't conflict with No More Secrets weekend, I'm not sure I'd play in a treasure hunt run by the Sisters of Perpetual Indulgence. That sounds like more fun than I could stand.Labels: arr...
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Puzzle Hunts are Everywhere, Including the Googleplex
I am not a hardcore puzzler. I found out that even if the puzzles are great and fun and elegant, I go stir crazy if I try to sit in a conference room and solve puzzles for 24 hours. Now some folks a...
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Puzzle Hunts are Everywhere, Even my Head
Last weekend was a puzzle playtest party for BATH3. BATH is a sort of pot-luck puzzle hunt in which each team makes up one puzzle. Game Control strings all of the puzzles together and runs a game a...
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Puzzle Hunts are Everywhere, Even the Hearts of True Loves
Dave Blum of Dr. Clue writes: ...And every year, on the anniversary of our first date, we write treasure hunt clues for each other. ... It's a wonderful thing when two geeks--whose geekiness overl...
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Puzzle Hunts are Everywhere, Even Arkansas
I know, you're still trying to decide which MIT Mystery Hunt puzzle was your favorite, but I nevertheless encourage you to go read David Hill's recap of Midnight Madness 2006. Torrential rain! RC b...
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Puzzle Hunts are Everywhere, Even Under One's Nose
The team name "Coed Astronomy" of course invokes memories of "SETEC Astronomy," the mysterious code name from the movie "Sneakers." In the movie, "SETEC Astronomy" turns out to be an anagram for "To...
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Puzzle Hunts are Everywhere, even Book Reports
I read many blogs. According to Google Reader's new Trends feature, in the last 30 days, I've read 1977 items in the past 30 days from 302 feeds. (And I've been cutting back. When the Trends featu...
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Puzzle Hunts are Everywhere, even Agile Programming
I haven't memorized the Braille alphabet nor the Morse alphabet. I even set up a little Morse training drill web program dealie, learned a little more Morse that way. But it doesn't stick. When I'...
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Puzzle Hunts are Everywhere, even Phinney Ridge
I never saw the Team Los Jefes web site before today. I suspect that it's new. I think these people were team "Accio Brain!" in the Hogwarts Game.Labels: puzzlehunts...
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Puzzle Hunts are Everywhere, even the Bay Area
Save the dates!Labels: foreshadowing, puzzlehunts...
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Link: No Morse Egress
Those wacky kids at Coed Astronomy have just announced an upcoming game No Morse Egress. At last, a game in which you just solve Morse puzzles and never exit. That's going to be so awesome. Jessen...
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Link: 200 ways to represent words or a message
Not exactly puzzlehunt-related... Someone brainstormed 200 ways to represent words or a message: ... 41. classic do you like me, do you love me, maybe note. 42. New car sticker 43. Error message 4...
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Site Update: Hogwarts Inside Out
I posted a write-up of the wacky fun times I had in and around the Hogwarts Game. Some of you puzzle-hunt freaks have already found this. Typical. Play-testing with Continental Breakfast: As an exp...
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Puzzle Hunts are Everywhere, Even Oklahoma
Oklahoma has it going on. I'm not just talking about Martin Gardner. A Treasure's Trove: A Fairy Tale About Real Treasure For Parents And Children Of All Ages is an illustrated children's book wri...
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Puzzle Hunts are Everywhere, even Sacramento
Team Snout has revealed their secret behind-the-scenes view of The Hogwarts Game. How much planning went into this game? A lot. Go read. And if they spelled your name wrong, you can fix it. Tags...
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Site Update: Puzzle Hunt Write-Up
Thank you for your patience. After months of procrastinating, I finally got it ready: a write-up of the Google intern scavenger hunt.Labels: puzzlehunts...
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Puzzle Hunts are Everywhere, Even the Void
Today at work, my main machine's monitors kept blanking out. I don't know what the problem is: bad video driver, bad video card, bad aetheric harmonic vibrations in the astral plane. At the risk of...
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Names of Nonexistent Puzzle Hunt Teams
I used to think of band names. I couldn't help it. That doesn't happen to me anymore. Now, something else happens. Sometimes on the bus I stop reading, close my eyes, and just think up names for p...
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"Puzzle Hunts are Everywhere" is Everywhere
JessicaLa researched an old puzzlehunt, and wrote some interesting things about it. I don't have anything to add to that, but in the tradition of boring bloggers blogging about other bloggers bloggi...
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Hogwarts Photos
A few weekends back, I helped to playtest the Hogwarts Game. Then I went to a few puzzle-construction parties. Last weekend, I volunteered for Game Control for the duration of the Game. I'm workin...
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Shinteki Write-up Addendum: More Photos
Pete came through with some photos, which I sprinkled into the Decathlon II report. Now the truth is revealed: I was carrying a clipboard, rocking a headlamp, and wearing travel pants with zip-off l...
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Puzzle Hunts are Everywhere, Even Auburn
Pete extracted some more Shinteki Decathlon II photos from his camera, and I posted some of them in the write-up. In other puzzley news, Eric Harshbarger's running a puzzlehunt in Auburn in Sep...
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Puzzle Hunts are Everywhere, even Santa Barbara
I didn't know that people were allowed to think very hard in Santa Barbara, but I may yet be proved wrong. Tags: puzzlehunts | just kidding santa barbara | jeez you're so touchy&...
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Puzzle Hunts are Everywhere, even New York City
This write-up of the recent Midnight Madness game in NYC has the title I never dared to use: Some serious nerd-ass shit. There are strange things afoot in Toronto, which are perhaps only tangentiall...
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Puzzle Hunts are Everything I Read About, Even When They Aren't
Saturday, there was a lot of puzzlehuntish activity on the peninsula. I wasn't playing in it. Well, not much. I knew that a bunch of folks were gathering for that PerplexCity hunt--people would ru...
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Puzzle Hunts are Everywhere, even Redmond
I'm still working on that Shinteki Decathlon write-up. I got a draft ready, sent it out to my team-mates. Emily wrote back with a bunch of cool jokes that I'd forgotten. Yeah, I forgot plenty; usu...
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Puzzle Hunts are Everywhere, Even New Zealand Again
Ages ago, I went to New Zealand and observed that Puzzle Hunts are everywhere in New Zealand or at least Christchurch and Nelson. Now it looks like some outfit wants to run a Big Game in New Zeala...
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Puzzle Hunts are Everywhere, Even at Work (Maybe Especially at Work)
The other day at work, I caught up to my mentor on the way to dinner. He was asking Wei-Hwa why Wei-Hwa wanted to borrow a baseball bat. And I'm looking around the table, and it's mostly folks from...
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I Don't Know as much Braille as I Thought
Today Google announced Google Accessible Search, which favors web pages which are compatible with web browsers that visually-impaired people use. You might think that's pretty awesome, a great step ...
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Puzzle Hunts Were Everywhere, and So Shall they Be Again
I was sick for the XXTra Online/Paparazzi game, stayed home, missed it. But through the modern medium of blogovoxology, I think I kinda understand what happened. CKL: Palms Down Ian: Paparazzi l355...
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Puzzle Hunts are Everywhere I Go
Long day at work; long bus ride back to my neighborhood; I blearily walk along Irving Street, thinking about dinner. But then I recognize the map-festooned jacket ahead of me. It's Dwight Freund, f...
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Puzzle Hunts are Everywhere, but not where I am
Four conversations at work yesterday, vaguely remembered: Avani the intern and me: Me: Yeah, that phone conversation I had yesterday must have sounded pretty weird to you. All that stuff about "War...
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Puzzle Hunts are Everywhere, and entangled with life
Yesterday afternoon, I was loitering in a Berkeley coffee shop with friends, and the conversation was pretty interesting: they had just got married. A few weeks back, they're talking about maybe get...
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Puzzle Hunts are Everywhen, even before Midnight Madness
I have finally seen the movie Midnight Madness. Well, not quite all of it. I just paused it in the end credits. I'm looking at this: Certain Game Techniques inspired by DON LUSKIN &...
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Site Update: Notes on the Construction of the Triclops Headlamp
Less elaborate than the Mystic Fish Hat or the Battery Bandoleer, today I made a sort of triple headlamp, and I kept some construction notes. Because the more I thought about it, the more I thought...
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Puzzle Hunts are Everywhere, So Why Did I Try to Make them Easier to Find?
Today, I tinkered with Google Co-op and created a search boost. If you subscribe to it, you can use it to tweak Google web search behavior for certain searches. For now, I set up some boosts relate...
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Puzzle Hunts are Everywhere, including my pager
I received this message on my pager with mixed emoticons: :-!:-% :-!:-@ :-$ :-!:-# :-( :-!:-@ :-!:-@ :-!:-^ :-! :-!:-* :-!:-! :-!:-# :-( :-!:-@ :-!:-@ :-@:-@ :-! :-!:-@ :-!:-@ :-% :-@:-% @ :-* :-! ...
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Puzzle Hunts are Everywhere, from Seattle to Siena
Some awesome folks in Seattle are contributing to their local Game community by setting up a web site with announcements and forums and stuff. Check it out. I fed their RSS feed into my reader so I...
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Puzzle Hunts are Everywhere, Even Sveden
Shinteki signups are happening. And that is awesome. But if you follow Bay Area treasure hunt stuff, that's probably not news to you. So instead I'll tell you that I sat next to Jonas from Sweden o...
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Apprentice Zorg: Addenda, Erratum
In the weeks since I did that write-up of the Apprentice Zorg game, new facts have come to light. Well, I shouldn't act like anyone was trying to conceal these facts. OK, I think most people involv...
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Puzzle Hunts are Everywhere, Including Fhloston Paradise
Good grief, it's another game write-up. A few days back, part of Team Mystic Fish played in The Apprentice: Zorg, a fifteen-hour puzzle hunt game in the East Bay. In a lazy bold writer's move, I typ...
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Puzzle Hunts are Everywhere, from coast to coast
Puzzle hunts are in Vermont. Puzzle hunts are in Florida, if somewhat clunkily. Puzzle hunts are in my mailbox: Tags: puzzle hunt | mail | philatelyLabels: puzzlehunts...
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Puzzle Hunts are Everywhere, even Seattle and/or annoying movie promo internet sites.
Peter Sarrett enjoyed the SNAP game in Seattle a couple of weeks ago. In tangentially related puzzling news, many people worked on the Google/Sony Da Vinci Code game. At least a couple of them were...
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Puzzle Hunts are Everywhere, Even at Big Meetings at Work
Today, at work, there was a big meeting. At one point during this meeting, a bunch of students were on stage--specifically, it was a bunch of Anita Borg Scholarship winners. Their names were projec...
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Puzzle Hunts are Everywhere, Especially Petaluma. Furthermore, Petaluma generally has it Going On
On Saturday, Team Giant Die Protocol played in BANG 15 (BANG Appetit), a puzzle hunt game in Petaluma. Then we played boardgames. These things are more fun to do than to read about, and yet I did a...
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Puzzle Hunts are Everywhere, but where will Zorg start?
Yesterday, we of Team Mystic Fish got our collective act together long enough to figure out the time & location of the start of the The Apprentice Zorg game. This was, of course, a puzzle. Or, ...
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Puzzle Hunts are Everywhere, Except When Preempted
If you follow The Game/Bay Area puzzle hunt stuff, you might be surprised to see that I posted to this blog this afternoon. I should be with Team Mystic Fish at Menlo Park turning in an application ...
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Site Update: McGuffin Ho!
The Burninators ran a Bay Area Night Game last weekend, and I wasn't there. Looking at the BANG 14 puzzles, it was pretty awesome. What was I doing instead? Well, I was working on writing about a ...
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Link: The Apprentice
The Mystic Fish team of space mercenaries has signed up as contestants on The Apprentice: Zorg!. Oh, I hope we get in. Oh, I'm on tenterhooks. Or maybe those aren't tenterhooks. Maybe I just consu...
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Site Update: Shinteki Decathlon Write-up Posted
It's late November, and NaNoWriMo people around the world are in the final sprint, churning out huge amounts of fiction. Me, I'm just horking up little bits of reportage. For example, I just posted ...
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Site Update: More BANG 13 Photos, pointer to YABA photos
Tom Lester sent in three awesome photos from the recent Bay Area Night Game. So I put them on the Bay Area Night Game 13 page. In other puzzle-hunt photo news, Wesley Chan posted his photos of YABA ...
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Puzzle Hunts are Everywhere, Including Far From Redmond
I typed up some notes about the Microsoft Puzzle Hunt. No, I wasn't at this weekend's Microsoft Puzzle Hunt IX. I wasn't cool enough to get invited. So what did I write about? I finally type...
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Puzzle Hunts are Everywhere, including San Francisco's Union Square
[ There was a blog entry here. It was kinda long for a blog entry. And then I added some photos, and it was even longer. So I moved it to its own article/web page/whatever: BANG 13 Notes ...
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Puzzle Hunts are Everywhere, including outside a local cafe
Today was the YABA 2005 treasure hunt game, run by Alexandra Dixon. I volunteered to help out. Game control has to do many things. Scout the course, design puzzles, playtest, print puzzles, set up...
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Puzzle Hunts are Everywhere, But Not Everything is Puzzle Hunts
I was walking with some Gamers around my neighborhood. Specifically, we were right across the street from my apartment. One of my colleagues stopped and looked at a parked vehicle. Specifically, lo...
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Puzzle Hunts are Everywhere, but not in my apartment
Another thrilling tale of behind-the-scenes Game Control action from yesterday's YABA 2005 game... Registration was done. Teams had their first batch of clues and were spread out on a lawn, solving...
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Puzzle Hunts are Everywhere, even Seattle
Because I am a lame-o, I didn't play in the recent Mooncurser's game. But Matthew "Defective Yeti" Baldwin did, and he's a better writer than I am. Go read his write-up. As of today, there's just ...
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Publishing News: XXtra Online magazine
My new plan: finish up my existing writing projects by June 2006 so that I can apply at XXtra Online magazine. Tags: foreshadowing | fave celebs |paparazzi |Labels: foreshadowing, lin...
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Home Games
I sit here wheezing and sick at home in front of my computer, cheering myself up with memories of happy days. E.g., the previous six days. Wednesday my department at work had an offsite outing. ...
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Baby vs Bathwater: Fight!
Yesterday, I talked with Griff, who I'd seen at a couple of recent puzzle-hunt activites. Griff used to work at Microsoft. He may have interned there, since he mentioned, On the first day of summer...
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Switching Gears
Today I felt like I'd lost a fight with the interior of a passenger van, but that wasn't the problem. I'd had a great weekend playing in the Griffiths Game, a 24+ hour puzzle hunt run by the Burnina...
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Puzzle Hunts are Everywhere
I stepped off the streetcar two stops early tonight. I wanted to walk a ways. I had recovered from my wild and crazy weekend. I was no longer hobbling around--I could walk. So I wanted to walk, g...
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Puzzle Hunts are Everywhere
Peter Tang just rented a new apartment. Today Steven, 'Lene and I went over to paint some of the walls. Watching paint dry is not interesting. So between coats we headed out for lunch. As we walk...
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Park Challenge
Today Team Unwavering Resolve (a.k.a. Steven Pitsenbarger, Paul du Bois, and I) played in Park Challenge, a puzzle hunt game organized by the Desert Taxi folks. It was a fun stroll in Golden Gate Pa...
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Bay Area Night Game Wiki
Puzzle hunts are everywhere, but it's not easy to find out about them. Some mysterious person started a Bay Area Night Game wiki, so now BANGers will have a place to look for information. A place th...
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Puzzle Hunts are Everywhere
I walked from U.C. Berkeley towards the BART station. I was at the tail end of a comics and library run. I'd picked up a few good books, and many good comics. So my pack was heavy and it was hot a...
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Book Report: Oxford Pocket American Dictionary
This evening I picked up a copy of the OxFord Pocket American Dictionary. Such false advertising--it's much bigger than any of my pockets. Tags: book | title | foreshadowing |Labels:...
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Site Update: Shinteki Untamed with the Lester Tang Conjecture
Uploaded a write-up of the Lester-Tang Conjecture's Experience at Shinteki Untamed. That is, I wrote about a puzzle hunt. It's a big week for puzzle hunts. There is gobs of new info at the Genome G...
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