Puzzle Hunts are Everywhere, Even Russia, Estonia, Kazakhstan, Moldova, and Ukraine
According to an article linked from the Pervasive Games blog, Dozor is a Russian team-based game that sounds Game-like. You'd think I'd be glad to hear about it. Except I'm not so glad. Because--why is this game in the news? The article is about some poor kid who died playing this game fetching something from on top of an electrical transformer.
Here is the article at Russia Today: Urban Adventure Game Kills Entrant.
Similar to the globally-known urban game ‘Encounter’, Dozor, which can be translated as 'Watch' [as in "night watch"], has been gaining popularity since its birth in 2005. The players from 175 cities in Russia, Estonia, Kazakhstan, Moldova and Ukraine form teams and carry out different tasks including night ground navigation, extreme and logic puzzles as well as role plays. The aim of each team is to collect ten so-called codes before the other contenders.
(Dear local GC folks: I never thought to thank you for the fact that you never hid a clue on top of an electrical transformer. Thank you.)
Labels: explosions, puzzlehunts