I've been around when a couple of the Orange Snoodites talked about philosophy of The Game. I agreed with them most of the way. They said (I'm paraphrasing) The Game is about the experience, not about puzzles. I thought, Right on. If I get to retrieve a puzzle by sticking my hand into a cold cold pumpkinful of spaghetti and finger jello, I think that's pretty darned good. I don't get to experience that working on a crossword puzzle on the bus--they kick you off the bus if you spill mushy pasta and pumpkin innards on your seat. I'm pretty sure they kick you off the bus. I haven't seen a No Pumpkin Innards sign posted on the bus, but I'm pretty sure it's in the regulations somewhere.
The Orange ones said You shouldn't worry so much about your time or your score. I thought, Right on. So much of your team's performance is out of your control; if you agonize over it, you'll make yourself miserable. Different teams approach The Game in a different spirit; comparing your "performance" to theirs might not make sense. (I'll let you decide whether my attitude here reflects my lack of puzzling skills, dot product some more sour grapes.) If your team finishes before RadiKS does but RadiKS gets cooler team photos along the way, then who has won? Two years from now when you're flipping through your photos and only have a blurry snap of the crowd scene at the after party, you'll know that RadiKS won after all.
But then the Snoodists said (again, I paraphrase) Back in the day, we didn't have all of this "application" stuff. There was a Captains List. When you wanted to run a game, you contacted the people on the Captains List and you invited them to play. And I thought, Aw $&#*, screw these jerks. They'd run games years ago. I.e., before I started playing. Who was on their mysterious "Captains List"? Probably a bunch of veteran teams. Probably not any team I could sneak onto. Grr. I didn't like this piece of philosophy, not one bit.
When I heard that the Snoodies were going to run a The Game, I figured there was no chance I'd get to play. I'd blown my opportunity. When I'd talked with them, why had I wasted time nudging them for details on The Overnightmare Game when I should have been sucking up to them, weaseling my way into their good graces?
But my attitude towards this game-application philosophy changed during Ghost Patrol. Specifically, it changed when [this text removed by request of a reader]. So maybe The Orange Snood gaming philosophy is perfect after all. (Not like the Olympic games. $&#*, those jerks never let me play.)
(And it was fun hanging out with O.S. for the Scrabble runaround clue in No More Secrets.)
Now that I figure we have a glimmer of hope of getting in to this game, I'm letting myself read their blog. They're keeping a blog as they plan the game. They've blogged a little about their philosophy, and might do more of that. They haven't said how they'll handle the admissions process. I hope you get in.
Labels: link, puzzlehunts, teams